Determines what equipment the enemy has.
Determines the health of the Humanoid Enemy.
Determines the name of the Humanoid Enemy.
Get the damage that the enemy gets from the equipment
Get the defense that the enemy gets from the equipment
Get the health that the enemy gets from the equipment
Damages the enemy by taking the original damage and decrease it by the defense to a minimum of 0 damage.
The amount to damage the enemy for.
Generated using TypeDoc
Creates a Humanoid Enemy with the given parameters or the default parameters.